SDL2-for-Pascal
SDL2-for-Pascal
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Published
20 hours ago
•
PascalGameDevelopment
Reame
Issues
TODO: Implement function "SDL_SetWindowMouseRect" and others (introduced in older SDL2 releases) + DISCUSSION: How to handle opaque structures
Open
flowCRANE
opened this issue 2 years ago
• 9 comments
Functions to implement:
SDL_GetWindowMouseRect
SDL_SetWindowMouseRect
SDL_GetWindowMouseGrab
SDL_SetWindowMouseGrab
SDL_GetWindowKeyboardGrab
SDL_SetWindowKeyboardGrab
Jul 01 '22 16:07
flowCRANE