Parik
Parik
Yeah, that variable is supposed to be `TheCamera.m_bWidescreenOn` instead of `FrontEndMenuManager.m_bWidescreenOn`. The latter is the actual setting in the menu relating to the widescreen being enabled/disabled.
Use the new-export branch (https://github.com/Parik27/DragonFF/tree/new-export)
I checked the model and the dff seems to have bad normals in the geometry (problem seems to be with the exporter that exported the dff). If you wanna see...
Did you extract the textures from the txd file? The txd file import is not yet finished, so it's unable to export them on its own.
Check "Read Material Split" in the import options while importing. I assume this is a model exported by KAMS, which doesn't set the materials properly.
That's an old version of DragonFF, you should get the latest version by downloading the latest master branch (not releases). [Here](https://github.com/Parik27/DragonFF/archive/refs/heads/master.zip)
Yeah, not sure what's wrong there. It seems to be checking for the images. Might depend on context, not sure about that either.
This was fixed in 53de04f0eed70c6eca41d545ae2b480655fb542a, on March 22, do you have a version older than that by any chance?
You should try the latest version from master then, you're gonna have to re-zip it since GitHub puts it into a folder of its own. What you have to do...
Someone seems to be working on it on a fork: https://github.com/Psycrow101/DragonFF/tree/delta_morph