SA.Rainbomizer
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Animation Randomizer
Another random idea. I guess just everytime a person is about to play an animation, you randomize it with others from a list. I'm sure it'd be fully stable and functional and easy to do.
List of opcodes related to animations that would presumably be affected:
- 0605 (make character perform animation)
- 0812 (animation can not be interrupted and must play the whole way through)
- 0A1A (animation only plays for upper half of body)
- 088A (play animation with extra parameters for not stopping other actions applied to actor and for not affecting Z position)
Animations are stored in IFP files. These are all in anim.img (except ped.ifp which is just in the anim folder). The IFP file must be loaded before use.