SA.Rainbomizer
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IPL randomization ("remapper")
Can you make the map randomizer? like soft or hardcore changing (in percent, for idea) randomly map objects?
While it is technically possible, I think that this might have issues practically. The best I could think of is to randomize objects like lampposts or fire hydrants since they're separate models. However, when it gets to the buildings or the houses, randomizing them would mean leaving holes in the ground or making an entire area inaccessible. None of the map objects are of the same size, so it isn't possible to overcome that issue easily.