DragonFF
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Overlay paintjob/scratches don't import correctly
It seems that scratches and paintjobs don't seem to import correctly. It just creates a hole in the polygons and loads as few triangles.
Is this intended?
Mod causing it: https://www.gtainside.com/en/sanandreas/cars/85756-1984-chevrolet-impala/
Another mod causing the same thing, but with the paintjob: https://www.gtainside.com/en/sanandreas/cars/76089-amc-jeep-cj-7-renegade/
There might be more.
Uncheck "Use Edge Split" while importing
Thank you!
But the overlay appears behind the body part. Is there a way to fix that?
Not sure, it imports vertices coordinates as they are in the dff file. Not something I could fix without looking further into it.