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Overlay paintjob/scratches don't import correctly

Open umustbeloggedintododat opened this issue 4 years ago • 4 comments

It seems that scratches and paintjobs don't seem to import correctly. It just creates a hole in the polygons and loads as few triangles. Is this intended? image Mod causing it: https://www.gtainside.com/en/sanandreas/cars/85756-1984-chevrolet-impala/ Another mod causing the same thing, but with the paintjob: https://www.gtainside.com/en/sanandreas/cars/76089-amc-jeep-cj-7-renegade/ There might be more.

umustbeloggedintododat avatar May 20 '21 20:05 umustbeloggedintododat

Uncheck "Use Edge Split" while importing

Parik27 avatar May 21 '21 21:05 Parik27

Thank you!

umustbeloggedintododat avatar May 21 '21 22:05 umustbeloggedintododat

But the overlay appears behind the body part. Is there a way to fix that?

umustbeloggedintododat avatar May 21 '21 22:05 umustbeloggedintododat

Not sure, it imports vertices coordinates as they are in the dff file. Not something I could fix without looking further into it.

Parik27 avatar May 21 '21 22:05 Parik27