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Beat down fist of vengeance

Open kurdischerjapane opened this issue 3 years ago • 4 comments

i import it in blender the extracted mesh and the positve thing was the rig was importet with but the material name bone names and the mesh are all unnamed iam concerned about editing it and reimporting it. its this normal erverything is set to unnamed bandicam 2021-03-18 19-57-12-215 ?

kurdischerjapane avatar Mar 18 '21 19:03 kurdischerjapane

I'll have to look in the original DFF file to check if the model uses custom properties to store model/material names or not. It'd be helpful if you could upload the dff model as well.

Parik27 avatar Mar 18 '21 20:03 Parik27

okay here is melvin the barkeeper from beat down
https://drive.google.com/file/d/1NTZAWe_FY50SfhfNJdaZSXnjHKVvRzy-/view?usp=sharing

kurdischerjapane avatar Mar 18 '21 21:03 kurdischerjapane

The model doesn't have any names stored for materials or objects.

Parik27 avatar Mar 19 '21 11:03 Parik27

can you please also add a rws importer and exporter? i can also use 3ds max

kurdischerjapane avatar Mar 23 '21 15:03 kurdischerjapane