DragonFF
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Beat down fist of vengeance
i import it in blender the extracted mesh and the positve thing was the rig was importet with but the material name bone names and the mesh are all unnamed iam concerned about editing it and reimporting it. its this normal erverything is set to unnamed
?
I'll have to look in the original DFF file to check if the model uses custom properties to store model/material names or not. It'd be helpful if you could upload the dff model as well.
okay here is melvin the barkeeper from beat down
https://drive.google.com/file/d/1NTZAWe_FY50SfhfNJdaZSXnjHKVvRzy-/view?usp=sharing
The model doesn't have any names stored for materials or objects.
can you please also add a rws importer and exporter? i can also use 3ds max