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Path Editor

Open TaylorNAlbarnaz opened this issue 4 years ago • 0 comments

currently path editing is practically the "hardest" non-code thing to mod, you can do it with 3ds plugins or challenge your sanity by decompiling the nodes with aschratt's path editor and doing it manually with notepad. I suggest an importer and exporter that can load all the path waypoints as vertices, similar to Swoorup's Path Visualizer

TaylorNAlbarnaz avatar Nov 10 '20 02:11 TaylorNAlbarnaz