DragonFF
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Getting the actual lighting from in-game
I've made a couple of animations using your addon, but they look like I'm using enb series.
Is there any way to get the vertex colour and render it with eevee?
Sure the vertex color should be there with the imported models. Just add an attribute node in your shader via Input>Vertex colors>[Vertex color slot name]. Then you multiply the texture color with the vertex color.