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Transparency issues with materials.

Open Amir1386kazemi opened this issue 2 years ago • 5 comments

image image image image blender version 3.6.4 I've read that this is caused by the order the materials are in but this seem unsolvable.

Amir1386kazemi avatar Nov 24 '23 16:11 Amir1386kazemi

This is not caused by the order of the materials since it seems it's just one object. It more likely seems like a backface culling issue looking at the model. Make sure that the model is solid (i.e not just a plane) or else it won't be visible when viewing it from behind.

Parik27 avatar Nov 25 '23 06:11 Parik27

@Parik27

This is not caused by the order of the materials since it seems it's just one object. It more likely seems like a backface culling issue looking at the model. Make sure that the model is solid (i.e not just a plane) or else it won't be visible when viewing it from behind.

By the way, I see that many people have a similar problem with the backface not working. Would it be possible to add an option to export the models by forcing backface culling? Or maybe I'll adding instructions on how to avoid such problems when exporting a model? It would really be useful, and probably many would greatly appreciate it.

ghost avatar Nov 30 '23 13:11 ghost

@johnnie-br would you please explain how to avoid this problem

Amir1386kazemi avatar Dec 01 '23 16:12 Amir1386kazemi

@johnnie-br would you please explain how to avoid this problem

I don't even know how to do it

ghost avatar Dec 01 '23 17:12 ghost

DFF doesn't define whether to use backface culling or not. It's up to the engine. Fix your model by not having backfaces. Enable backface culling option in Blender using this setting: image

Parik27 avatar Dec 02 '23 10:12 Parik27