DragonFF
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Wrong UV-Map name "Float2"
Is there any way to fix the problem with imported DFF files: the name of the UV-Map on the imported object is "Float2" and the correct one is "UVMap" This interferes a little when merging objects, and the unfold map is reset.
Version Blender 3.6 LTS
Is it just the name for the UV map or is there anything else wrong?