DragonFF
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Miscalculation of bounds in COL export
Original post from issue #130 : "On that line, I've also observed that the COL importer doesn't import the Cube primitives, only the spheres and collision mesh. Is that known? Also, at export, the bounds are not calculated correctly (making the whole collision mesh shift away, not aligned with the DFF), but it can be corrected by opening the exported COL in COL Editor II and pressing Bounds > Optimum, and saving again. Whatever COL Editor does when you press that, it would be cool if the COL exporter also did."
Original collision model:
Export from DragonFF:
After Bounds > Optimum in Collision File Editor II 0.4 Beta: