sfml-snake
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After playing for long time `new Food(..)` returns a null pointer. crashing the game
The time is variable. Sometimes its after score=50 sometimes you could play till 120. But eventually this does happen.
@ParadoxZero is this issue still open ?
@dev-patel2104 I haven't tested it in a while. But since the code has remained unchanged since 2016, I would say yes the bug should still exists.