libmpv-rs icon indicating copy to clipboard operation
libmpv-rs copied to clipboard

A libmpv abstraction written in rust that's easy to use and provides the ability to read next to all video and audio codecs.

Results 20 libmpv-rs issues
Sort by recently updated
recently updated
newest added

I was thinking of using this crate but seems like author is not being able to give time to for it's maintenance. Can this be used? I mean if this...

It's possible to use Rust to create an MPV plugin. ```toml [package] name = "test-mpv-cplugin" version = "0.1.0" edition = "2021" [lib] name = "test_mpv_cplugin" crate-type = ["cdylib"] [dependencies] libmpv-sys...

I created a project using libmpv and it gave this error at compilation. ``` error: linking with `cc` failed: exit status: 1 | = note: "cc" "-m64" "/home/moth/mpv-ipfs/target/debug/deps/mpv_ipfs-ba29048c7f913226.10dzegj87tzc8h81.rcgu.o" "/home/moth/mpv-ipfs/target/debug/deps/mpv_ipfs-ba29048c7f913226.12148s2g01yckjua.rcgu.o" "/home/moth/mpv-ipfs/target/debug/deps/mpv_ipfs-ba29048c7f913226.14j6wkyk3g6qde6o.rcgu.o"...

I added a few APIs and fixed the memory management. Now it's actually working with OpenGL for me! It is based on #20.

Hi, `mpv::create_event_context` returns an `EventContext` every time you need it, since there's this atomic boolean to make sure that only once instance is ever created. What is the reason why...

A new API has recently been added in https://github.com/mpv-player/mpv/commit/b93f142011381a9ad753a246ea112115f262e7a1 The older APIs also need to be supported.

I was looking for a libmpv wrapper that can render to a opengl frame buffer. I found mpv-rs that has a SDL2 example that does just that. This project appears...

This may be because the build host has no audio devices, not sure.

`README` says > For windows targets this is expected to be already built, with a directory named MPV_SOURCE/64 or /32 containing [build artifacts](https://mpv.srsfckn.biz/) for 64-bit and 32-bit targets respectively. but...

Hello! I would like to use this crate in my application for playing videos, but it seems there's no code under the `libmpv::render` submodule.