Vic3ToHoI4
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Converts Victoria 3 games to Hearts of Iron 4 mods
Some Vicky 3 namelists are rather short, and the gender specific last names are not represented. Create a configuration file that specifies names to be merged with the vic namelists....
They're currently just big enough for the existing industry. This should be re-examined, and should handle cases like islands. Maybe population based? In any case, there should be enough to...
This will allow selecting industry or other things to be done in a more automated way.
Currently everything is despotism, but it could be better set up.
If there's good source data from Vic3, allow countries to change names when they change ruling ideologies.
See https://github.com/ParadoxGameConverters/EU4toVic3/issues/119 for the concept. When to not use a long country name as a country name: - If the country starts as democratic, do not use the long form...
(Self-Assigned) More than 2 years ago, I received a friend request from a name I only vaguely recognized. I asked around in a couple Discord servers about who this person...
[Colonial Expansion](https://steamcommunity.com/sharedfiles/filedetails/?id=2777718835), [Hearts of Iron IV: Empire](https://steamcommunity.com/sharedfiles/filedetails/?id=2384910049), and Empire 0.5.3: Liberty or Death all have colonization mechanics. People have asked for us to try to replicate them.
common/ai_areas seems like it might be important. We may need to update the converter to output it.
common\scripted_triggers\00_scripted_triggers.txt contains scripts of the named form. These are tag-specific. When focus trees are more fleshed out, set these properly (in a separate file) for countries that get ideology-switching in...