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Removes flash from slime attacks against bots

Open IAmBigCoat opened this issue 6 months ago • 1 comments

What Does This PR Do

This removes the flash_eyes call from robots when they are attacked by slimes. Currently robots receive an 80% flash, confusion, and damage every time they're attacked by a slime. This allows even a baby slime to stamcrit a borg in 3 hits.

Why It's Good For The Game

Slimes should not inflict a 4-second confuse + 40 stamina damage + temporary blindness melee attack against a cyborg while also being healed by burn damage.

Testing

Assume control of a cyborg. Spawn a slime (a gray baby is fine). Attack the slime to aggro it. Don't be blinded when attacked by the slime.

Declaration

  • [ ] I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.

Changelog

:cl: del: Removed the flash effect when slimes attack bots /:cl:

IAmBigCoat avatar Jun 17 '25 01:06 IAmBigCoat

Your PR has been put on hold as your GitHub account is not linked to a Paradise forums account.

Please link your account at https://www.paradisestation.org/forum/custom/link_github_account.php

Headcoders may ignore this in specific circumstances (Minor fix PR, trusted contributor from another codebase, anything at their discretion)

ParadiseSS13-Bot avatar Jun 17 '25 01:06 ParadiseSS13-Bot

Account linked. Hold removed.

Burzah avatar Jul 01 '25 15:07 Burzah