Paradise
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BSA now checks if the APC has enough power to reload
What Does This PR Do
BSA will no longer reload if the APC powering it doesn't have enough energy, or if the APC doesn't exist.
Why It's Good For The Game
Less bug more good
Images of changes
Testing
- Made a BSA in an area where the APC didn't have enough energy to reload it and the BSA did not reload
- Gave the APC cell enough energy to reload the BSA. BSA reloaded
- Demonstrated the power of flextape
Declaration
- [x] I confirm that I either do not require pre-approval for this PR, or I have obtained such approval and have included a screenshot to demonstrate this below.
Changelog
:cl: fix: BSA now checks if it has enough energy for a reload before reloading /:cl: