Paradise
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Adds firecrackers and decoy grenades
What Does This PR Do
Adds firecrackers and decoy grenades, which are able to imitate some weapon sounds. Firecrackers sound like a .357 revolver, and fire occasionally before disappearing. These are available for 50 tickets at the prize counter. Decoy grenades can be alt-clicked to change the sound within a pre-configured set of sound effects:
- .357 revolver
- Armblades
- Lasers
- Sniper sound
- Stetchkin pistol
- Blobs
- Spider bites ...and maybe more, feel free to recommend them. This will be available from the uplink for 15TC.
Why It's Good For The Game
I think being able to create decoys to throw people off your tail is neat. I envision decoy grenades as being a syndicate item, and firecrackers being a publicly available noisemaker that people can use to goof off with.
Testing
Loaded in, tried configuring the sound effects, threw the grenades.
Images
https://github.com/ParadiseSS13/Paradise/assets/89928798/543c18e6-6e1a-4486-88d9-5f1fd83018ac
Changelog
:cl: add: New noisemakers: Firecrackers, and decoy grenades. /:cl: