Paradise
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don't give directional mappers custom names
What Does This PR Do
This PR removes the custom names for directional mapping helpers.
Why It's Good For The Game
This isn't really necessary since the type name now specifies the direction, and so we don't need to rename wallbumps after the fact.
Testing
Checked in-game, and in map editor, for any weird naming problems, saw none.
Changelog
:cl: fix: ATMs are now named correctly. /:cl: