Paradise
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Icon scaling settings not saving correctly
Issue Description:
Icon scaling settings other than the default/nearest neighbour currently seem to be partially resetting on each client launch, with the setting option/tickbox preserving the option chosen, but the actual scaling being nearest neighbour until another option is selected/reselected.
What did you expect to happen:
Previously selected option (point sampling initially although later also tested with bilinear) to be preserved both in setting menu, and in game visuals.
What happened instead:
Scaling option in menu remained previous setting, but in game visuals were nearest neighbour.
Why is this bad/What are the consequences:
Settings other than nearest neighbour need to be reselected on each client start in order to take effect.
Steps to reproduce the problem:
Set scaling option to point sampling or bilinear, then close, and reopen the client.
When did the problem start happening:
Uncertain, but based on vaguely remembered timing, might be related to https://github.com/ParadiseSS13/Paradise/pull/18314 . Although I guess it's also possible the issue may have predated the PR, but I didn't notice as result of the saved option also being the one defaulted/reverted to (though if that's the case I suppose it's more likely to be a local/rare issue?).
Extra information:
N/A