Velocity
Velocity copied to clipboard
The modern, next-generation Minecraft server proxy.
![image](https://github.com/PaperMC/Velocity/assets/68704415/73e096b8-0308-47dd-99a0-49c867c22e76) resolves https://github.com/PaperMC/Velocity/issues/720
resolves #780 _Needs testing._
Currently, the ProxyConfig interface does not expose anything related to player info forwarding. This is quite unfortunate if you need to access the forwarding mode (and secret) from your plugin....
As Node.js 16 actions are deprecated according to GitHub, I have updated all of the GitHub actions to their latest versions. I also went ahead and enabled caching to shave...
Right now there's no api for when backend or client connections are in config state Either connect the play plugin message channel api to this, or make new copy of...
I missed revert something in PR [#1088](https://github.com/PaperMC/Velocity/pull/1088/commits/31807642d8e0ccb785e4c760324acccc57de5d78), This PR revert those
ServerPostConnectEvent fires before the player connection is complete (Only 1.20.2)
I wanted an excuse to try out KSP for annotation processing in Kotlin, so I used this as an excuse. A new abstraction layer has been introduced to support the...
Hi, I am currently in the process of porting a plugin of mine from BungeeCord to Velocity. Without getting in to too much detail, the plugin tries to handle pings...