Velocity
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It would be nice to have the feature to recognize the world in some mods.
I run two Paper servers and one Fabric server behind Velocity. And if using VoxelMap, Xaero's Minimap, JourneyMap, etc. on the client, it's hard to use them properly because they overwrite the map every time moving the server. But with the WorldNamePacket plugin installed in Velocity, VoxelMap or JourneyMap recognize the server. However, Xaero's Minimap does not recognize the packet properly, mods like Distant Horizons do not properly support proxy servers. It would be nice if Velocity standardized on this packet structure and made it easier for mod developers to follow.