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[Fabric 1.18.1] Switching from Starlight to Phosphor causes light artifacts on chunk boundaries

Open LazyKB opened this issue 2 years ago • 1 comments

When switching my server from Starlight to Phosphor it seems that the light rewriting is having an issue where a given chunk is not checking for light being produced from sources in surrounding chunks, or maybe the opposite. Since Phosphor uses the vanilla format for saving light I assume this also happens switching back to vanilla but thats not tested by me. 2022-05-02_15 23 22

You can see its not a rendering thing with f3 showing light 0.

LazyKB avatar May 03 '22 03:05 LazyKB

Does this happen switching to Vanilla?

Spottedleaf avatar May 03 '22 07:05 Spottedleaf