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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

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### Is your feature request related to a problem? I can set `has_record` to true directly through debugstick, but not through `org.bukkit.block.data.type.Jukebox` . Obviously We need a method to set...

type: feature
status: accepted

### Expected behavior The Block Update Chain should not be triggered by other blocks placed when BlockPlaceEvent is cancelled. ### Observed/Actual behavior The Block Update Chain is triggered by a...

type: bug
status: accepted
version: 1.20.2
version: 1.20.6

The goal of this PR is to gather some data on the current deficiencies of RegionFile and improve them in SectorFile. Currently, the main improvements are: 1. Header corruption detection...

build-pr-jar

### Expected behavior Paper supports RGB color codes in the MOTD that is displayed in the client's server list. This is an extension on vanilla servers which don't support RGB...

type: bug
status: accepted
version: 1.19

### Expected behavior Minecarts should stay on the track, or it should be handled like vanilla does, to keep it consistent: https://github.com/PaperMC/Paper/assets/43300571/628f2e33-449b-413a-bc33-f484c0804fa2 _This is a Singleplayer world_ ### Observed/Actual behavior...

type: bug
status: needs triage

### Expected behavior Should fire BlockDamageEvent when we start breaking a block by holding the left button after clicking in the air. ### Observed/Actual behavior [Video](https://drive.google.com/file/d/1Z2g0Om5-5oyhflA8_9vQLgvq658GeXt2/view?usp=sharing) ### Steps/models to reproduce...

type: bug
status: input wanted
status: unlikely
version: 1.20.4

Allows to set death message on the death screen separately from the message sent to all Players

Part of https://github.com/PaperMC/Paper/pull/8920 Required to separate the managing of API registry instances from CraftServer as CraftServer won't exist with future bootstrap-related APIs like brig commands.

Adds API to get if an entity is pickable, as well as its pick radius.

closes #9942 Adds a RayTraceBuilder which can be constructed using a starting Location, direction and max distance. I am currently still unsure of how to integrate the raytrace methods on...