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Feature: FOV Scale

Open Moulberry opened this issue 2 years ago • 0 comments

Modifies the player's fov by a factor The multiplier is affected by the client Accessibility option 'FOV Effects'

I'm not sure about the approach of exposing a variable in ClientboundPlayerAbilitiesPacket and then mutating it. Alternatively the onUpdateAbilities method could clone Abilities before constructing the packet. Let me know if that approach is preferred

Moulberry avatar Jun 05 '23 18:06 Moulberry