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Event for when a player crafts inside a cartography table
Is your feature request related to a problem?
The is already a SmithItemEvent, so why not a CartographyItemEvent :) . It would be very useful to detect when a player crafts a map / multiple maps at once and get the map data from it.
Describe the solution you'd like.
It would be great to detect when a player crafts a map + get the MapView data. It would also be nice to be able to detect every single item that has been crafted using shift + click.
Describe alternatives you've considered.
Currently this must be done with a lot of checks using the InventoryClickEvent and feels wrong to do it like this. You can also not check the result of multiple crafted maps using shift + click
Other
No response