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Stacking Raid farms aren't working

Open BossDaily opened this issue 2 years ago • 20 comments

Expected behavior

Raids should be obtained every swing, but bad omen isn't acquired in every swing (of your sword)

Observed/Actual behavior

Bad Omen is only obtained once per Raid when it should be obtained every swing

Steps/models to reproduce

Download this world, and use the stacking raid farm.

Give yourself bad omen, and put yourself in survival mode, go and hit the minecart

Youtube video if your confused on how to use it: https://youtu.be/KjH2NA1eqIc?t=1707 World: https://www.mediafire.com/file/adhk7m1742ecksc/New_World.zip/file

Plugin and Datapack List

We have zero plugins and zero datapacks

Paper version

Latest Version

Other

Here is our stacking raid farm design. https://www.youtube.com/watch?v=d4z7YzgIIB0

Here is our timings so you can see our config https://timings.aikar.co/?id=3ab90888013d4a7a880db12a0c84d624

BossDaily avatar Jan 04 '22 18:01 BossDaily

Can you replicate this on a spigot server? Or is this Paper-specific

Machine-Maker avatar Jan 04 '22 18:01 Machine-Maker

I can try to do this on a spigot server

BossDaily avatar Jan 04 '22 18:01 BossDaily

It is broken on spigot also

BossDaily avatar Jan 04 '22 18:01 BossDaily

We're going to try other designs and we will also try it on a vanilla server (Although in vanilla single player it worked)

BossDaily avatar Jan 04 '22 18:01 BossDaily

I'm not 100% sure on what's supposed to happen, but the farm seemed to work for me right now while I tested it. I stood on the minecart in survival and attacked the minecart after it was placed, and eventually my inventory filled up with emeralds, the totems and what not.

But I might be missing smth with the exact thing that's supposed to happen.

Machine-Maker avatar Jan 04 '22 18:01 Machine-Maker

You should be getting bad omen (in the top right) after every swing and you should see a shit load of pillagers. (The design your testing works in vanilla btw)

We tested another design and it was working for some reason here it is: https://www.youtube.com/watch?v=n3mOlrMGjUg This one might work since it sends the raids upwards instead of downwards like the other one The update speed is also slower than the one that doesn't work

BossDaily avatar Jan 04 '22 19:01 BossDaily

vanilla 1.18 changed how raid farms work a little bit. Try this fix see if it fixes it https://youtu.be/WM0U_qTaM3w

mexiscool avatar Jan 04 '22 21:01 mexiscool

That is the design we used

BossDaily avatar Jan 04 '22 21:01 BossDaily

i see the amount of items it produces is like 1/3 compared to vanilla, also happens in 1.17.1

mexiscool avatar Jan 04 '22 21:01 mexiscool

interesting

BossDaily avatar Jan 04 '22 21:01 BossDaily

We tested the chronos raid farm and it also doesn't work

BossDaily avatar Jan 04 '22 23:01 BossDaily

~~Any progress on this being fixed?~~

BossDaily avatar Jan 08 '22 21:01 BossDaily

Please don't needlessly bump issues, if there is an update we'll let people know. Stuff like "hey, can you tear apart this thing and work out why it's not working" is basically low priority

electronicboy avatar Jan 08 '22 21:01 electronicboy

I tried Ianxofours stacking raid farm and works fine

bluaxd avatar Feb 10 '22 22:02 bluaxd

This really screams EAR. Check out entity-activation-range in spigot.yml, and attempt to raise some of the values related to villagers. As a quick test, set villagers to -1 to completely disable EAR for them. Do the same for hostile monsters. If this fixes it, you can try changing the other related values semi documented here (more complete docs soonish https://github.com/PaperMC/docs/issues/22).

please let me know if disabling EAR for villagers resolves this for you - I haven't been able to reproduce the issue reliably, although that is somewhat the nature of stuff like this.

e-im avatar Mar 25 '22 21:03 e-im

I will try to do this

BossDaily avatar Mar 25 '22 23:03 BossDaily

This really screams EAR. Check out entity-activation-range in spigot.yml, and attempt to raise some of the values related to villagers. As a quick test, set villagers to -1 to completely disable EAR for them. If this fixes it, you can try changing the other related values semi documented here (more complete docs soonish PaperMC/docs#22).

please let me know if disabling EAR for villagers resolves this for you - I haven't been able to reproduce the issue reliably, although that is somewhat the nature of stuff like this.

Setting it to -1 doesn't seem to work either, the raid still breaks

juzijun233 avatar May 03 '22 09:05 juzijun233

Is this issue being worked on?

JaaiDead avatar Jul 13 '22 04:07 JaaiDead

I am experiencing the same issue as yours. I tested my own farm on my local game and my local paper server(1.18.2-387), and it does work. But when I play on my friend's server it doesn't(paper 1.18.2-386). I cannot figure out which configuration caused the problem. :(

huajidawang666 avatar Sep 01 '22 09:09 huajidawang666

Has there been any fixes to this?

Wamens avatar Oct 21 '22 02:10 Wamens