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PlayerEatItemEvent
Requires https://github.com/PaperMC/Paper/pull/7195
This event is meant to instead represent the food item being consumed only, which is useful when making custom food items. This is executed before the FoodLevelChangeEvent, only executing if the provided item stack is not null.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically closed because it has not had activity in a long time. If the issue still applies to the most recent supported version, please open a new issue referencing this original issue.
Hey, I'm interested in this, would be great to have it reopened.
I'm also interested with this
Will be basically resolved with 1.20.5