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PlayerEatItemEvent

Open Owen1212055 opened this issue 3 years ago • 4 comments

Requires https://github.com/PaperMC/Paper/pull/7195

This event is meant to instead represent the food item being consumed only, which is useful when making custom food items. This is executed before the FoodLevelChangeEvent, only executing if the provided item stack is not null.

Owen1212055 avatar Dec 28 '21 17:12 Owen1212055

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Feb 26 '22 20:02 stale[bot]

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Apr 27 '22 21:04 stale[bot]

This issue has been automatically closed because it has not had activity in a long time. If the issue still applies to the most recent supported version, please open a new issue referencing this original issue.

stale[bot] avatar May 05 '22 01:05 stale[bot]

Hey, I'm interested in this, would be great to have it reopened.

u9g avatar Oct 16 '22 18:10 u9g

I'm also interested with this

noramibu avatar Apr 09 '23 11:04 noramibu

Will be basically resolved with 1.20.5

Owen1212055 avatar Mar 27 '24 13:03 Owen1212055