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Improve EntityTransformEvent cancellation handling

Open Machine-Maker opened this issue 4 years ago • 9 comments

Saw the spigot issue, and decided to look around elsewhere for oddities with cancelling EntityTransformEvent, and as usual, there was an issue where Villager's deaths would be logged if it was cancelled, and they wouldn't take lightning damage if it was cancelled.

Machine-Maker avatar Aug 22 '21 04:08 Machine-Maker

Rebased after upstream fixed just 1 of the issues with EntityTransformEvent

Machine-Maker avatar Aug 25 '21 20:08 Machine-Maker

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Oct 25 '21 00:10 stale[bot]

Rebased for 1.18.1

Machine-Maker avatar Dec 24 '21 05:12 Machine-Maker

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Feb 22 '22 06:02 stale[bot]

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Apr 24 '22 01:04 stale[bot]

Rebased for 1.18.2

Machine-Maker avatar Apr 24 '22 04:04 Machine-Maker

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Jun 23 '22 06:06 stale[bot]

This issue has been automatically closed because it has not had activity in a long time. If the issue still applies to the most recent supported version, please open a new issue referencing this original issue.

stale[bot] avatar Jul 02 '22 00:07 stale[bot]

Rebased for 1.19.3

Machine-Maker avatar Dec 23 '22 01:12 Machine-Maker