Paper
Paper copied to clipboard
Mob Spawner Tick Rates non-functional
Expected behavior
Adjusting the config option ticks.per.mob-spawner should effect how often spawners tick/how often mobs are spawned from them.
Observed/Actual behavior
Setting this value to any number appears to have no effect.
Steps/models to reproduce
Set the number to default of 1 or 2 and then compare by setting it to a high number of 50.
Plugin and Datapack List
No plugins, clean paper server
Paper version
version [03:46:06 INFO]: This server is running Paper version git-Paper-454 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 99a6416) You are running the latest version
Other
No response
Im not sure if its definately related to that, but not only spawners are taking longer to spawn, but also are spawning less mobs on single spawn (always one and according to mc wiki should be four)