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Mob Spawner Tick Rates non-functional

Open HorusApl opened this issue 11 months ago • 1 comments

Expected behavior

Adjusting the config option ticks.per.mob-spawner should effect how often spawners tick/how often mobs are spawned from them.

Observed/Actual behavior

Setting this value to any number appears to have no effect.

Steps/models to reproduce

Set the number to default of 1 or 2 and then compare by setting it to a high number of 50.

Plugin and Datapack List

No plugins, clean paper server

Paper version

version [03:46:06 INFO]: This server is running Paper version git-Paper-454 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 99a6416) You are running the latest version

Other

No response

HorusApl avatar Mar 18 '24 07:03 HorusApl

Im not sure if its definately related to that, but not only spawners are taking longer to spawn, but also are spawning less mobs on single spawn (always one and according to mc wiki should be four)

Kryniowesegryderiusz avatar Mar 19 '24 20:03 Kryniowesegryderiusz