Folia
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Fork of Paper which adds regionised multithreading to the dedicated server.
### Stack trace ``` Region #~ centered at chunk [~, ~] in world 'world_nether' failed to tick: net.minecraft.ReportedException: Exception ticking world at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1878) ~[server-1.21.8.jar] at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1693) ~[server-1.21.8.jar] at io.papermc.paper.threadedregions.TickRegions$ConcreteRegionTickHandle.tickRegion(TickRegions.java:409) ~[server-1.21.8.jar]...
### Stack trace ``` https://pastebin.com/raw/BtnpEjZM ``` Since paste.gg was down, I'm sending it by PasteBin. ### Plugin and Datapack List ### Actions to reproduce (if known) It occurred when I...
### Is your feature request related to a problem? Hello, For the use case of running a single small map server, I would like to be able to decrease the...
### Stack trace ``` [21:13:23] [Region Scheduler Thread #16/ERROR]: [ca.spottedleaf.moonrise.common.util.TickThread] Thread failed main thread check: Cannot asynchronously load chunks, context=[thread=Region Scheduler Thread #16,class=io.papermc.paper.threadedregions.TickRegionScheduler$TickThreadRunner,region={center=[-962, 144],world=world}], world=world, chunk_pos=[-640, 88] java.lang.Throwable: null at...
### Stack trace [13:44:05] [lpx-packet-logger-0/INFO]: [LPX] heu_gm sent PLAYER_INPUT (37.020ms) (20 bytes) [input=Input[forward=false, backward=false, left=false, right=false, jump=false, shift=false, sprint=true], STREAM_CODEC=net.minecraft.network.codec.StreamCodec$7@3cdd47a0] [13:44:05] [Region Scheduler Thread #0/ERROR]: [ca.spottedleaf.moonrise.common.util.TickThread] Thread failed main thread...
### Expected behavior https://mclo.gs/UuVhA6b#L1342 ### Observed/Actual behavior https://mclo.gs/UuVhA6b#L1342 ### Steps/models to reproduce just run server on folia 1.21.6 (maybe work on 1.21.7) ### Plugin and Datapack List [21:34:21 INFO]: ℹ...
### Expected behavior When the /gamerule spawnRadius is 0 and /setworldspawn ~ ~ ~ is set to another coordinate than the normal starter World Spawn the players with no respawnpoint...
### Expected behavior map data do not flush to disk with autosave ### Observed/Actual behavior Playerdata and chunk data are saved properly to disk with autosave, but map data only...
### Is your feature request related to a problem? Paper allows for enabling JMX monitoring using the [enable-jmx-monitoring](https://docs.papermc.io/paper/reference/server-properties/#enable_jmx_monitoring) flag. This is very helpful for setting up dashboards to externally view...
When using the teleport command, rotation (pitch and yaw) was not preserved when teleporting to an entity, or in any situation where it wasn't explicitly specified in the command parameters....