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Mob spawning issue in world_nether and world_the_end

Open roggy666 opened this issue 1 year ago • 0 comments

Expected behavior

Mobs spawn evenly, balanced

Observed/Actual behavior

When you beat a zombie penlin, an unlimited number of them begin to spawn, since all the zombie piglins begin to run up to you, in the locations where they stood before, new zombie piglins spawn cyclically and run to you

Steps/models to reproduce

Go the nether in survival mode Hit the zombified piglin, in open areas

Plugin and Datapack List

It can be reproduce without plugins, on the clear folia

Folia version

[05:59:49 INFO]: This server is running Folia version git-Folia-"1e5e215" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 1e5e215) You are running the latest version

Other

And I have a lot of endermans in the end, There are especially many of them on farms, where they trigger on the endermite like piglins on the player

IMG_20231130_060125_084

roggy666 avatar Nov 30 '23 04:11 roggy666