VesselMover
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AirPark no longer freezes altitude
under KSP v1.1.3 if VesselMover was activated while AirPark was enabled, the vessel would not move up or down, but the ability to adjust its orientation (roll, pitch, heading) would remain in various speed increments using the tab key.
under KSP v1.2.2 if VesselMover is activated while AirPark is enabled the craft will drop out of whatever altitude it was parked in and move to the altitude for the default movement speed selected.
The ability to change the altitude of the aircraft in the latest release of VesselMover somewhat mitigates this issue as the altitude can be reset, but the movement of the aircraft up/down is pretty slow and takes a while.
I'm guessing the original behavior was an unintended side-effect of using VesselMover with AirPark and there won't be an easy fix to this?
I've been out of pocket for a bit, work and a broken gaming rig. Will look into it when I return - AirPark is my side project and I help maintain VesselMover.