SpartanEngine
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Atmospheric scattering
One of the feature of realistic real-time rendering is Atmospheric scattering.
This is what I have got while going through the Unreal Engine Source code. Unreal engine uses this technique to Add a kind of volumetric rendering.
Here the link to the project (Directx).
Hi OdysseyCreations,
Atmospheric scattering is a nice feature, I thought I already had it in the roadmap, but apparently I forgot it. I don't know when i'll implement it due to the large workload but I've just updated the roadmap with it.
Thanks
A new issue has been opened: https://github.com/PanosK92/SpartanEngine/issues/114
Atmospheric scattering is happening.