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Atmospheric scattering

Open OdysseyGuy opened this issue 5 years ago • 1 comments

One of the feature of realistic real-time rendering is Atmospheric scattering.

This is what I have got while going through the Unreal Engine Source code. Unreal engine uses this technique to Add a kind of volumetric rendering.

Here the link to the project (Directx).

OdysseyGuy avatar Mar 31 '19 06:03 OdysseyGuy

Hi OdysseyCreations,

Atmospheric scattering is a nice feature, I thought I already had it in the roadmap, but apparently I forgot it. I don't know when i'll implement it due to the large workload but I've just updated the roadmap with it.

Thanks

PanosK92 avatar Mar 31 '19 14:03 PanosK92

A new issue has been opened: https://github.com/PanosK92/SpartanEngine/issues/114

Atmospheric scattering is happening.

PanosK92 avatar Oct 22 '23 18:10 PanosK92