Pab10Suarez
Pab10Suarez
> > > > > > > > > > @makanm Glad to announce that it's fixed in [my improved fork](https://github.com/hyoretsu/galaxy-integration-switch). > > > > > > that's awesome thank...
that option doesn't work for me either in wacom intous s
i dont know if this helps, but i found the same bug and it only happens when you save the project and restart godot
also i guess it depends on the project but i tried your work around @Faeest and put only a second and the plugin now works great so thanks!