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[PS Vita] Misc networking related things

Open Double-0-seven7 opened this issue 7 months ago • 18 comments

New Feature

Putting this as a feature request because I am pretty sure most if not all of the following happen on Vita pspemu/Adrenaline as well. Here are the following games/features I found that got issues working on a Vita:

  • [ ] Games that use GameMode API - partial list of games here.
  • [ ] Burnout Dominator - Game becomes too fast for everyone if a Vita player joins , also happens if one of the PSPs is overclocked (video demonstration here).
  • [ ] Lego Star Wars II/Lego Indiana Jones 2 - Getting a wireless error (Adrenaline) or the game freezes up (ARK4).
  • [ ] Street Riders/Asphalt: Urban GT 2 - Can't see other consoles in lobby (same developer made both games so its most likely the same issue).
  • [ ] CSPSP - Game gets a blue screen/crash when entering multiplayer , note that the game works fine on Adrenaline.
  • [ ] Sega Rally Revo : Game disconnects after it starts in infrastructure mode only.

Related issue :https://github.com/PSP-Archive/ARK-4/issues/32. This only applies to Vita consoles , PSP consoles should be fine except for possibly Burnout Dominator (PSP 1000) and Street Riders/Asphalt Urban GT 2 (I remember getting the lobby issue on PSP Go as well).

Double-0-seven7 avatar Mar 18 '25 08:03 Double-0-seven7