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A beatmap editor for the VR rhythm game Ragnarock

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#126 Changed Export Map logic to only export relevant files to the ZIP.

bug

Added an option to display live difficulty prediction estimate next to map stats on the main screen. ![image](https://github.com/PKBeam/Edda/assets/12004018/54b73b25-c3aa-4b23-820c-0f013972564a) ![image](https://github.com/PKBeam/Edda/assets/12004018/b6cf8dee-b8a0-4d80-a726-9309dfdc2fae)

enhancement

#113 Further fixes to the SM note converter after the closed issue was reported still not fixed.

bug

If you maximize the window and set it so the spectrogram section takes half or so of the mapping area and then resize the window, the spectrogram will cover the...

bug

If there are any other files in the map folder (like backup copies of the map or the song file), Export Map included them in the generates ZIP, even though...

bug

# Why clipping is not as bad as it looks, and how we can use the features to make recommendations for better map-design. ## How the current predictor works These...

Since the new model no longer requires a map to be completed, we could add an option that updates and displays the prediction regularly when activated.

enhancement

Reported by Loafspell over at Discord. > trying to convert an sm file i used for mapping but Edda seems to fail to import the note data correctly: it ends...

bug

Currently, manual input of BPM is required, which is determined manually by users on sites such as https://www.beatsperminuteonline.com/. However, we could integrate this feature into EDDA. The high-level solution https://aubio.org/...

enhancement

#120 - Updated Nytilde's model to the newest version and added the fallback model. - Slight refactor to prepare for implementing different difficulty predictor algorithms. # Summary The new model...