Pieter-Jan Briers
Pieter-Jan Briers
Add wgpuAdapterGetInfo to replace wgpuAdapterRequestAdapterInfo. Actually implemented this time unlike wgpuAdapterRequestAdapterInfo. And wgpuAdapterInfoFreeMembers. wgpuDeviceSetUncapturedErrorCallback replaced in favor of field on instance descriptor wgpuSurfaceGetPreferredFormat deleted Add usage to WGPUSurfaceCapabilities
I'm trying to move my app from GLFW to SDL2 and one of the first things I noticed is that OpenGL vsync stutters a *lot* on SDL2. The problem here...
When a pipe goes from above the floor to below there should be a distinct icon. Looks a ton better. Bay does it.
`Label` layout is pretty poorly implemented at the moment. Two problems: 1. Text clipping and wrapping aren't implemented. 2. Horizontal align modes shift the entire text up instead of individual...
This is a new API that allows operating system fonts to be loaded by the engine and used by content. Fonts are provided in a flat list exposing all the...
There are many CVars which are read once during startup and shouldn't be modified after, mostly because their effects wouldn't apply and it would be confusing if you tried. This...
Triggered by trying to set metric properties in config presets in SS14. Config presets change property values during init and this causes the metric listener to try to initialize twice...
This goes up to https://github.com/webgpu-native/webgpu-headers/commit/6f549cc3409663303b06f50483b9ebf9d1cf19dd Things I *didn't* do: * I didn't update the library to make sure "instance dropped" callback error codes are guaranteed to happen, like they seem...