PGM
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Add a "capture-kit" for flags
This differentiates between when a flag is dropped vs captured. If I wanted a regeneration kit to only be applied when a flag is captured to compensate for the lower health of the pickup-kit, I would be able to do that.
How would this work with the current drop-kit
which as described by docs is applied "when they lose the flag, for whatever reason" which I imagine capturing counts as. Would the capture-kit
and drop-kit
both be applied or would they be made exclusive for each event?
It'd be exclusive per event. drop-kit would only be applied if the flag is dropped without being captured.