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[WorldEditArt] Known issues

Open PEMapModder opened this issue 10 years ago • 3 comments

  • [x] Unable to view wands in-game
  • [x] Crash due to fields not initialized when creating space selections
  • [x] Crash or error message when // set <block> hollow is run. (High priority since it is quite essential but doesn't exist in old worldeditor)
  • [x] Crash when pointing jump to sky
  • [ ] Random block list isn't working (always becomes air). (Medium priority since it is a feature but not essential)
  • [x] Forgot to add sphere selection, higher priority since it is a very essential major feature
  • [x] Some subcommands won't show up, no idea why, lower priority due to difficulty
  • [ ] Custom selection tools aren't working

PEMapModder avatar Aug 10 '14 16:08 PEMapModder

[00:59:41] [Server thread/INFO]: starfire121[/74.88.130.151:36893] loggte sich mit Entity ID 47 bei (hub, 129, 32, 129) ein [00:59:42] [Server thread/INFO]: [PurePerms] Registering player starfire121... [00:59:43] [Server thread/INFO]: %multiplayer.player.joined [01:00:37] [Server thread/INFO]: [PurePerms] Unregistering player starfire121... [01:00:37] [Server thread/INFO]: %multiplayer.player.left [01:00:38] [Server thread/INFO]: [PurePerms] Unregistering player starfire121... [01:00:38] [Server thread/INFO]: starfire121[/74.88.130.151:36893] loggte sich wegen "Kicked by admin. Reason: Du hast zu viele Anmeldeversuche gebraucht." aus [01:00:39] [Server thread/CRITICAL]: "Event 'pocketmine\event\player\PlayerCommandPreprocessEvent' konnte nicht zu 'BulkCommands v1.0-build#007' weitergegeben werden: U ndefined offset: 47 in pemapmodder\bulkcommands\BulkCommands" [01:00:39] [Server thread/NOTICE]: ArrayOutOfBoundsException: "Undefined offset: 47" (E_NOTICE) in "/BulkCommands_1.0-build#007.phar/src/pemapmodder/bulkcommands/BulkCo mmands" at line 43

inxomnyaa avatar Oct 16 '15 06:10 inxomnyaa

And currently i have the bug that if i use a block that doesn't exist.. e.g. i tried "ladder" last time.. I cant place blocks correctly anymore. Also after restart. And also when i REMOVE WorldEditArt. Blocks always get the meta "0"

inxomnyaa avatar Oct 16 '15 06:10 inxomnyaa

WorldEditArt is going to be thoroughly rewritten if there is ever an update.

PEMapModder avatar Oct 16 '15 09:10 PEMapModder