[BUG]: Broken aspect ratio in progressive scan mode (720x960)
Describe the Bug
If progressive scan mode is enabled in-game with Deinterlacing disabled and Screen Offsets enabled then the game appears with a broken aspect ratio where it's squished into the half the screen height.
Reproduction Steps
- Disable Deinterlacing and enable Screen Offsets in Graphics settings.
- Run Prince of Persia: The Sands of Time (SLES-51918).
- Go to Display options in-game and enable Progressive Scan.
- PCSX2 thinks the video output is 720x960 rather than 720x480 so the game appears squished into half the screen height.
Expected Behavior
The output is 720x480 and the game appears at the aspect ratio selected in Graphics options.
PCSX2 Revision
1.7.4612
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
i5-9600KF
GPU
RTX 2060 Super
GS Settings
Deinterlacing: None Screen Offsets: On
Emulation Settings
No response
GS Window Screenshots
Logs & Dumps
No response
What happens if you also enable overscan?
why are you changing Deinterlacing ?
What happens if you also enable overscan?
Nothing changes.
why are you changing Deinterlacing ?
Does it matter? It's still a bug.
Does it matter? It's still a bug.
actually it dose , its fine on auto as far as i can see
Well, yeah, I know that, that's why I specified that the bug only occurs on None, every other setting seems to be fine.