pcsx2
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[BUG]: Final Fantasy X-2 flying enemies die falling upward instead of to the ground.
Describe the Bug
When in battle killing a flying enemy results in their death animation to fall upward or rise. On real hardware they fall to the ground which makes sense.
Reproduction Steps
Get into a battle and kill some flying enemies early in the game.
Expected Behavior
Flying enemies should die falling to the ground.
Real Hardware, watch at 1:38 https://www.youtube.com/watch?v=q_v0xVo7stI&list=LL&index=18
PCSX2 Revision
1.7.4372
Operating System
Windows 11
If Linux - Specify Distro
No response
CPU
i7 8086k
GPU
Nvidia GTX 1080ti
GS Settings
Default
Emulation Settings
Default
GS Window Screenshots
No response
Logs & Dumps
Save State: SLUS-20672 (48FE0C71).01.p2s.zip
Try different Fpu rounding/clamping settings or fixes. Or better yet, turn off enable ee recompiler
Try different Fpu rounding/clamping settings or fixes. Or better yet, turn off enable ee recompiler
That won't help.
That won't help.
Full EE clamping fix it for me.
That won't help.
Full EE clamping fix it for me.
That's good to hear. I wonder if it has any negative side effects? Yeah it seems to fix it.
Awesome!