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[BUG] Klonoa 2: character/object outlines are missing or incorrectly rendered in HW mode

Open Igetin opened this issue 2 years ago • 1 comments

Describe the Bug

When using a hardware renderer (OpenGL/Vulkan), outlines on characters and objects are missing or incorrectly rendered (usually looks like a thin dashed line). The issue is mostly noticable in cutscenes, but can also be observed in gameplay.

When using the software renderer, the outlines appear like they do on real hardware.

Reproduction Steps

  1. Run the game using the OpenGL or Vulkan renderer
  2. Observe the outlines on character and object models

Expected Behavior

The character and object outlines should be rendered properly.

PCSX2 Revision

v1.7.3130

Operating System

Linux (64bit) - Specify Distro Below

If Linux - Specify Distro

Fedora 35

CPU

AMD Ryzen 7 3700X

GPU

AMD Radeon RX 6800 XT

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

Hardware (incorrect) Software (correct)

Logs & Dumps

GS dump on Google Drive

Igetin avatar Jul 27 '22 20:07 Igetin

I believe this is to do with sprite UVs/ST's, I tried it on my preround PR with the new option and this was the result

image

refractionpcsx2 avatar Jul 27 '22 20:07 refractionpcsx2

issue #6728.zip the gs dump in-case the google drive link dies

Mrlinkwii avatar Oct 28 '22 10:10 Mrlinkwii