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[BUG]: One specific shadow in Xenosaga Episode III is broken on every single renderer
Describe the Bug
This one particular shadow in the ceiling is broken in every single renderer (haven't tried Metal, can't imagine it'd be different). The reason this shadow is peculiar is because I didn't find any other visual bugs in the entire game that also existed in the Software renderer.
And here it is on original hardware:
Reproduction Steps
memcards.zip Use this save file, load the one labeled "Outer Shell", walk to the right of the screen and you'll see a monster, evade it and go down a little and you'll see it.
PCSX2 Revision
v1.7.3073
Operating System
Windows 10 (64bit)
CPU
i7-10700k
GPU
RTX 3070
Logs & Dumps
gs_20220714043521_Xenosaga Episode III - Also Sprach Zarathustra _Disc2of2__SLUS-21417.zip