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[BUG]: (SLUS-21621) Shin Megami Tensei - Persona 3 FES: lines displayed on FMVs

Open KawaiiDinosaur opened this issue 3 years ago • 14 comments

Describe the Bug

Using any hardware renderer, lines appears on the bottom and right borders of FMV cutscenes. The issue isn't present using the software renderer. gs_20220712150207_Shin Megami Tensei - Persona 3 FES_SLUS-21621

Reproduction Steps

Boot the game

Expected Behavior

gs_20220712150557_Shin Megami Tensei - Persona 3 FES_SLUS-21621

PCSX2 Revision

v1.7.3070

Operating System

Linux (64bit) - Specify Distro Below

If Linux - Specify Distro

Arch Linux

CPU

Ryzen 7 3700X

GPU

RX 5700 XT

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

No response

Logs & Dumps

gs_20220712153519_Shin Megami Tensei - Persona 3 FES_SLUS-21621.zip

gs_20220712153525_Shin Megami Tensei - Persona 3 FES_SLUS-21621.zip

KawaiiDinosaur avatar Jul 12 '22 18:07 KawaiiDinosaur

Can you run it in "native" resolution, I suspect this is an upscaling problem ,and the only way around it is to zoom 101

refractionpcsx2 avatar Jul 12 '22 18:07 refractionpcsx2

Sorry, I forgot to specify. I'm running the game on native res. Although, changing the IR didn't affect the lines.

KawaiiDinosaur avatar Jul 12 '22 18:07 KawaiiDinosaur

okay last thing to check, does this happen in the WX version of pcsx2?

refractionpcsx2 avatar Jul 12 '22 19:07 refractionpcsx2

Can confirm on Qt Windows 10 OpenGL HW on an Intel GPU. The lines strangely only appear on the Persona 3 intro and not the FES one.

SlimDread avatar Jul 12 '22 19:07 SlimDread

okay last thing to check, does this happen in the WX version of pcsx2?

No.

SlimDread avatar Jul 12 '22 19:07 SlimDread

okay cool, so this is the common issue with Qt then which some people seem to be getting, I'll mark it as such, thanks.

refractionpcsx2 avatar Jul 12 '22 19:07 refractionpcsx2

Same thing on wxWidgets for me

Screenshot_20220712_164336

KawaiiDinosaur avatar Jul 12 '22 19:07 KawaiiDinosaur

That's weird. It doesn't happen to me on WX while it does on Qt unknown (19) unknown (20)

SlimDread avatar Jul 12 '22 20:07 SlimDread

~~Not a bug.~~

~~The problem is with P3's FMVs themselves. They're interlaced videos but hard encoded as progressive. This results in a lot of strange artifacts.~~

~~Most likely the guy encoding the videos at Atlus had no idea what he (she?) was doing.~~

Screenshot (108)

nfinite-recursion avatar Jul 17 '22 20:07 nfinite-recursion

@nfinite-recursion the issue is the pixelated line under the fmv, not the interlacing artifacts within the video.

KawaiiDinosaur avatar Jul 17 '22 22:07 KawaiiDinosaur

Ah, I see. I thought this was just the same old issue that was raised multiple times on NGEmu back in its heyday.

nfinite-recursion avatar Jul 18 '22 01:07 nfinite-recursion

is this still an issue on nightly ?

Mrlinkwii avatar Jan 29 '23 15:01 Mrlinkwii

It's still the same. The only fixes I found are switching to software renderer during FMVs, using the widescreen patches that stretch the FMVs (I don't think it looks good) or cropping the image.

KawaiiDinosaur avatar Jan 29 '23 16:01 KawaiiDinosaur

A very similar issue occurs on Persona 4 FMVs - no borders with Software Renderer, but DX12 and Vulkan introduce white borders to the bottom and right of the video frame.

JWatersMeet avatar Jun 20 '23 16:06 JWatersMeet

Seems fine now on native res. image

lightningterror avatar Nov 28 '23 11:11 lightningterror