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[BUG]: Star Ocean can't collect battle trophies with memcard folder format
Describe the Bug
Trophies cannot be collected properly. When creating a new trophy file as well as a new save file you are able to collect trophies immediately after doing so. However as soon as you quit the game and relaunch it and earn some new trophies it always reports the trophy data as corrupt. This shouldn't happen with newly created trophy data. Works as intended with the old shared format.
Reproduction Steps
Set memcard to folder, start a new game of star ocean and create new battle trophy data. Earn some trophies before exiting the game. You should be able to save these trophies in the first session when the trophy data is created. Close the game, relaunch it and earn some more trophies. You will not be able to save them this time and will receive the corrupt message.
Expected Behavior
Should be able to continue collecting trophies using the folder format. Should behave as the shared format.
PCSX2 Revision
v.1.7.3066
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
CPU
i7 8086k
GPU
Nvidia GTX 1080ti
GS Settings
Default
Emulation Settings
Default
GS Window Screenshots
No response
Logs & Dumps
No response
Anyone get a chance to look into this yet?
I have some loose, baseless theories but nothing actionable. As a wild shot in the dark, you could try a build of this PR to see if it miraculously starts working. This PR fixes an unusual behavior where games out of the blue change their read/write size from 128 to 250, and I've seen it fix Shining Force EXA and MGS3 already, so perhaps this game is having this same issue now?
I have some loose, baseless theories but nothing actionable. As a wild shot in the dark, you could try a build of this PR to see if it miraculously starts working. This PR fixes an unusual behavior where games out of the blue change their read/write size from 128 to 250, and I've seen it fix Shining Force EXA and MGS3 already, so perhaps this game is having this same issue now?
Just tested it. Doesn't seem to fix it.
Can confirm this is still an issue in 1.7.3307, was an unpleasant surprise on my SteamDeck. Tried with both SteamDeck and my main PC using 1.7.3307. Taking the exact same folder save that is "corrupt" to a 1.6.0 install on my PC allows saves to happen without corruption message (ie no reinit, no changes made externally other than copying folder from 1.7.3307 install to 1.6.0 install). Trying to convert the folder into an 8MB file continues the corruption messages unfortunately, but isn't unexpected given how BT data is so sensitive.
Given that 1.6 can successfully use the folder even when 1.7 can't, it has to be something with 1.7's method of accessing I would assume.
Look forward to a solution to this!
I'm running into this problem now as well. Forgive my ignorance as I'm not familiar with this code base.
I have an old memory card file from 2012 (.ps2 format), and I've been playing with a save file on that memory card. When I get a new trophy I get this message. I don't necessarily expect such an old file to be compatible with the current version of pcsx2, so I'm not complaining about that part. Just signaling that if there are "old" and "new" memory card structures, it might be a problem on both.
No fix for this yet dang.
From discord, this is still an issue.
This seems fixed. I deleted my battle trophy data, created a fresh battle trophy save file using the folder format and I'm able to save all battle trophies earned.
Thanks for the update!