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[BUG]: Street Fighter EX3 [NTSC] - D Dark bomb explosion texture load failure

Open f00tf00t opened this issue 2 years ago • 3 comments

Describe the Bug

Hi,

I noticed a bug with Street fighter EX3 with the D Dark bomb explosion texture load failure

Here it is in software working

[img]https://i.imgur.com/3jL2RHx.gif[/img]

and here it is in OGL/DX11/Vulkan failure to load

[img]https://i.imgur.com/NLGrQSr.gif[/img]

No hacks, just pcsx2 default settings; I've also uploaded the GS dump

When you execute the move this message flags up at the exact moment when the texture fails to load

"Vertex Trace: float overflow detected ! min 3.402823e+38 max 3.402823e+38"

Reproduction Steps

Use any version of PCSX2

  • Do not change all settings leave as stock
  • Load ISO (Street fighter EX3 NTSC USA)
  • Select D Dark as playable character
  • Execute Ex-Plosive move

Software renderer - Texture loads correctly

Hardware renderer (DX11/OGL/VLKN) - Texture fails to load

Expected Behavior

The explosion texture is meant to load as normal

PCSX2 Revision

v1.7.2475

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

CPU

AMD Ryzen 5 2400G

GPU

NVIDIA GeForce GTX 950

GS Settings

All stock, no settings adjusted

Emulation Settings

All stock, no settings adjusted

GS Window Screenshots

No response

Logs & Dumps

PCSX2 Nightly - v1.7.2475 Compiled on Mar 17 2022 Savestate version: 0x9a2c0000

Host Machine Init: Operating System = Microsoft Windows 10, 64-bit Physical RAM = 32690 MB CPU name = AMD Ryzen 5 2400G with Radeon Vega Graphics Vendor/Model = AuthenticAMD (stepping 00) CPU speed = 4.042 ghz (8 logical threads) x86PType = Standard OEM x86Flags = 178bfbff 7ed8320b x86EFlags = 2fd3fbff

x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA SSE4a Pcsx2 was compiled as 64-bits.

The current power profile is 'High performance'. The current min / max processor states AC: 100% / 100% Battery: 5% / 100%

Reserving memory for recompilers... HLE Host: Set 'host:' root path to: \

Patches: No CRC found, using 00000000 instead. isoFile open ok: F:\roms\ps2\Street Fighter EX3 (USA).bin Image type = CD

  • CDVD Disk Open: CD, 1 tracks (1 to 1):
    • Track 1: Data (Mode 1) (298390 sectors) Vsync is OFF No adapter selected, using first. D3D Adapter: NVIDIA GeForce GTX 950 Creating a 1242x861 flip-discard windowed swap chain D3D11 Graphics Driver Info: D3D_FEATURE_LEVEL_11_0 VID: 0x10DE PID: 0x1402 NVIDIA GeForce GTX 950 Driver Version: 30.0.15.1179 Vsync is OFF GS Lookup CRC:00000000 48000 SampleRate: McdSlot 0 [File]: F:\saves\ps2\pcsx2\Mcd001.ps2 McdSlot 1 [File]: F:\saves\ps2\pcsx2\Mcd002.ps2 EE/iR5900-32 Recompiler Reset Bios Found: Japan v01.00(17/01/2000) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping...

Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

Frame buffer size set to 512x512 (512x512)

PlayStation 2 ======== Hard reset boot ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode) <20000117-050310,ROMconf,:11232>

Total accessable memory size: 32 MB (B:2:8:0)

TLB spad=0 kernel=1:12 default=13:30 extended=31:38

Initialize Start.

Initialize GS ...

Initialize INTC ...

Initialize TIMER ...

Initialize DMAC ...

Initialize VU1 ...

Initialize VIF1 ...

Initialize GIF ...

Initialize VU0 ...

Initialize VIF0 ...

Initialize IPU ...

Initialize FPU ...

Initialize User Memory ...

Frame buffer size set to 512x512 (512x512)

Initialize Scratch Pad ...

Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37 CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC found 15776 symbols ELF (cdrom0:\SLUS_201.30;1) Game CRC = 0x72B3802A, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0OhmySDSYS secname all loadelf version 3.30 Input ELF format filename = rom0OhmySDSYS 0 00200000 0008d1ec ......... Loaded, rom0OhmySDSYS start address 0x200008 gp address 00000000

Loader 'rom0OhmySDSYS'Tongue2c=00200008

loadmodule: fname rom0:CLEARSPU args 0 arg clearspu: completed loadmodule: id 25, ret 1 loadmodule: fname rom0WackoIO2MAN args 0 arg loadmodule: id 26, ret 0 loadmodule: fname rom0:MCMAN args 0 arg loadmodule: id 27, ret 0 loadmodule: fname rom0:MCSERV args 0 arg loadmodule: id 28, ret 0 loadmodule: fname rom0TongueADMAN args 0 arg Pad driver. (99/11/22) loadmodule: id 29, ret 0 loadmodule: fname rom0OhmySDSND args 0 arg loadmodule: id 30, ret 0 _spu_rev_offsetaddr 1f9021

addr = 1034255 size = 28640

_spu_rev_offsetaddr 1d9021

addr = 968719 size = 28640

read/write allocate memory 4000 open name rom0OhmySOPEN flag 1 data 41278 open fd = 2 open name rom0OhmySCLOCK flag 1 data 41278 open fd = 2 open name rom0OhmySBROWS flag 1 data 41278 open fd = 2 open name mc1:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -2 open name mc0:/BIEXEC-SYSTEM/OSBROWS flag 1 data 41278 open fd = -4 open name rom0OhmySFONTM flag 1 data 41278 open fd = 2 open name rom0OhmySFONTS flag 1 data 41278 open fd = 2 open name rom0:MOPEN flag 1 data 41278 open fd = 2 open name rom0:MCLOCK flag 1 data 41278 open fd = 2 open name rom0:MBROWS flag 1 data 41278 open fd = 2 open name rom0:FONTM flag 1 data 41278 open fd = 2 open name rom0:FONTS flag 1 data 41278 open fd = 2 (UpdateVSyncRate) Mode Changed to DVD NTSC. ... with user configured refresh rate: 59.93 Hz Frame buffer size set to 640x512 (640x512) Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 50e688 D8E80000 lqc2 vf08, 0x 0(a3) 50e68c D8C40000 lqc2 vf04, 0x 0(a2) 50e690 D8C50010 lqc2 vf05, 0x 10(a2) 50e694 D8C60020 lqc2 vf06, 0x 20(a2) 50e698 D8C70030 lqc2 vf07, 0x 30(a2) 50e69c D8890000 lqc2 vf09, 0x 0(a0) 50e6a0 D8AA0000 lqc2 vf10, 0x 0(a1) 50e6a4 D88B0000 lqc2 vf11, 0x 0(a0) 50e6a8 D8AC0000 lqc2 vf12, 0x 0(a1) 50e6ac 4BE821BC vmulax.xyzw ACC,vf04,vf08x 50e6b0 4BE828BD vmadday.xyzw ACC,vf05,vf08y 50e6b4 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z 50e6b8 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w 50e6bc 4BC84ADB vmulw.xyz vf11,vf09,vf08w 50e6c0 4BC8531B vmulw.xyz vf12,vf10,vf08w 50e6c4 4A0002FF vnop 50e6c8 4A0002FF vnop 50e6cc 48C08000 ctc2 zero, Status 50e6d0 4BAB42EC vsub.xyw vf11, vf08, vf11 50e6d4 *4BA8632C vsub.xyw vf12, vf12, vf08 50e6d8 4A2B4B3C vmove.w, vf11, vf09 50e6dc 4A2C533C vmove.w, vf12, vf10 50e6e0 4A0002FF vnop 50e6e4 20E70010 addi a3, a3, 0x0010 50e6e8 D8E80000 lqc2 vf08, 0x 0(a3) 50e6ec 2108FFFF addi t0, t0, 0xFFFF 50e6f0 =48428000 cfc2 v0, Status 50e6f4 304200C0 andi v0,v0, 0x00C0 50e6f8 10400004 beq v0, zero, ->$0x0050E70C 50e6fc 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 50e6ac 4BE821BC vmulax.xyzw ACC,vf04,vf08x 50e6b0 4BE828BD vmadday.xyzw ACC,vf05,vf08y 50e6b4 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z 50e6b8 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w 50e6bc 4BC84ADB vmulw.xyz vf11,vf09,vf08w 50e6c0 4BC8531B vmulw.xyz vf12,vf10,vf08w 50e6c4 4A0002FF vnop 50e6c8 4A0002FF vnop 50e6cc 48C08000 ctc2 zero, Status 50e6d0 4BAB42EC vsub.xyw vf11, vf08, vf11 50e6d4 *4BA8632C vsub.xyw vf12, vf12, vf08 50e6d8 4A2B4B3C vmove.w, vf11, vf09 50e6dc 4A2C533C vmove.w, vf12, vf10 50e6e0 4A0002FF vnop 50e6e4 20E70010 addi a3, a3, 0x0010 50e6e8 D8E80000 lqc2 vf08, 0x 0(a3) 50e6ec 2108FFFF addi t0, t0, 0xFFFF 50e6f0 =48428000 cfc2 v0, Status 50e6f4 304200C0 andi v0,v0, 0x00C0 50e6f8 10400004 beq v0, zero, ->$0x0050E70C 50e6fc 00000000 nop ExecutePs2GameDisk (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC open name cdrom0:¥SYSTEM.CNF;1 flag 1 data 41278 open fd = 2 Program name = cdrom0:¥SLUS_201.30;1

Restart.

Initialize GS ...

Initialize INTC ...

Initialize TIMER ...

Initialize DMAC ...

Initialize VU1 ...

Initialize VIF1 ...

Initialize GIF ...

Initialize VU0 ...

Initialize VIF0 ...

Initialize IPU ...

Initialize FPU ...

Initialize User Memory ...

Frame buffer size set to 640x512 (640x512)

Initialize Scratch Pad ...

Restart Done.

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname rom0TongueS2LOGO secname all loadelf version 3.30 Input ELF format filename = rom0TongueS2LOGO 0 00200000 0001afe4 .. 1 0021b000 0000f068 .. Loaded, rom0TongueS2LOGO start address 0x200008 gp address 00000000

LoadExec 'rom0TongueS2LOGO'Tongue2c=00200008

init rpc OSDSND loadmodule: fname rom0OhmySDSND args 0 arg loadmodule: id 25, ret 0 _spu_rev_offsetaddr 1dfff1

addr = 2097120 size = 32

_spu_rev_offsetaddr 1f9021

addr = 1034255 size = 28640

(UpdateVSyncRate) Mode Changed to NTSC. ... with user configured refresh rate: 59.93 Hz CD Init CD Disk Ready Frame buffer size set to 640x512 (640x512)

Restart.

Initialize GS ...

Initialize INTC ...

Initialize TIMER ...

Initialize DMAC ...

Initialize VU1 ...

Initialize VIF1 ...

Initialize GIF ...

Initialize VU0 ...

Initialize VIF0 ...

Initialize IPU ...

Initialize FPU ...

Initialize User Memory ...

Frame buffer size set to 640x512 (640x512)

Initialize Scratch Pad ...

Restart Done.

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_201.30;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC Get Reboot Request From EE

PlayStation 2 ======== Soft reboot

IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_201.30;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLUS_201.30;1 0 00100000 003e5498 ............................................................... Loaded, cdrom0:¥SLUS_201.30;1 start address 0x100008 gp address 00000000

LoadExec 'cdrom0:¥SLUS_201.30;1'Tongue2c=00100008

Elf entry point @ 0x00100008 about to get recompiled. Load patches first. [GameDB] Has not been initialized yet, initializing... [GameDB] 10837 games on record (loaded in 82.32ms) [GameDB] Searching for 'slus-20130' in GameDB [GameDB] Found 'slus-20130' in GameDB [GameDB] Searching for patch with CRC '72b3802a' [GameDB] No CRC-specific patch or default patch found Not found Cheats file: F:\emulators\pcsx2\cheats\72B3802A.pnach Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded Loading patch '72B3802A.pnach' from archive 'F:\emulators\pcsx2\resources\cheats_ws.zip' comment: Widescreen hack by nemesis2000 (pnach by paul_met) (Wide Screen Cheats DB) Patches Loaded: 3 [GameDB] Searching for 'slus-20130' in GameDB [GameDB] Found 'slus-20130' in GameDB [GameDB] Searching for patch with CRC '72b3802a' [GameDB] No CRC-specific patch or default patch found GS Lookup CRC:72B3802A Get Reboot Request From EE Frame buffer size set to 1024x1024 (1024x1024)

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete cdvdman Init

IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MTAPMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg loadmodule: id 28, ret 0 loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg loadmodule: id 30, ret 0 loadmodule: fname cdrom0:¥IOPCTRL.IRX;1 args 0 arg loadmodule: id 31, ret 0 Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2da540 8C830000 lw v1, 0x 0(a0) 2da544 3C0C0038 lui t4, 0x0038 2da548 258C0360 addiu t4,t4, 0x360 2da54c D9840000 lqc2 vf04, 0x 0(t4) 2da550 D9850010 lqc2 vf05, 0x 10(t4) 2da554 D8A60000 lqc2 vf06, 0x 0(a1) 2da558 D8A70010 lqc2 vf07, 0x 10(a1) 2da55c D8A80020 lqc2 vf08, 0x 20(a1) 2da560 D8A90030 lqc2 vf09, 0x 30(a1) 2da564 D8CA0000 lqc2 vf10, 0x 0(a2) 2da568 4BEA31BC vmulax.xyzw ACC,vf06,vf10x 2da56c 4BEA38BD vmadday.xyzw ACC,vf07,vf10y 2da570 4BEA40BE vmaddaz.xyzw ACC,vf08,vf10z 2da574 4BEA4B0B vmaddw.xyzw vf12, vf09, vf10w 2da578 4BEC03BC vdiv Q, vf00w, vf12w 2da57c 00094840 sll t1, t1, 0x01 2da580 D8EB0000 lqc2 vf11, 0x 0(a3) 2da584 33AC000F andi t4,sp, 0x000F 2da588 218C0010 addi t4, t4, 0x0010 2da58c 03AC6022 sub t4,sp, t4 2da590 4A0003BF vwaitq 2da594 4BC0631C vmulq.xyz vf12,vf12,Q 2da598 4B8A617D vftoi4.xy vf10, vf12 2da59c 4A6A617C vftoi0.zw vf10, vf12 2da5a0 48C08000 ctc2 zero, Status 2da5a4 4BA4602C vsub.xyw vf00, vf12, vf04 2da5a8 4BAC282C vsub.xyw vf00, vf05, vf12 2da5ac *4A20031C vmulq.w vf12,vf00,Q 2da5b0 4A0002FF vnop 2da5b4 4A0002FF vnop 2da5b8 4A0002FF vnop 2da5bc =484D8000 cfc2 t5, Status 2da5c0 00000000 nop 2da5c4 31AD0080 andi t5,t5, 0x0080 2da5c8 012D4825 or t1,t1, t5 2da5cc 4B8C5B1B vmulw.xy vf12,vf11,vf12w 2da5d0 F98C0000 sqc2 vf12, 0x 0(t4) 2da5d4 DD8D0000 ld t5, 0x 0(t4) 2da5d8 FC6D0000 sd t5, 0x 0(v1) 2da5dc 640D0002 daddiu t5,zero, 0x0002 2da5e0 FC6D0008 sd t5, 0x 8(v1) 2da5e4 8D8D000C lw t5, 0x C(t4) 2da5e8 AC680010 sw t0, 0x 10(v1) 2da5ec AC6D0014 sw t5, 0x 14(v1) 2da5f0 640D0001 daddiu t5,zero, 0x0001 2da5f4 FC6D0018 sd t5, 0x 18(v1) 2da5f8 00096827 nor t5,zero, t1 2da5fc 31AD0380 andi t5,t5, 0x0380 2da600 640E0005 daddiu t6,zero, 0x0005 2da604 15A00002 bne t5, zero, ->$0x002DA610 2da608 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2dac3c 8C830000 lw v1, 0x 0(a0) 2dac40 D8A60000 lqc2 vf06, 0x 0(a1) 2dac44 D8A70010 lqc2 vf07, 0x 10(a1) 2dac48 D8A80020 lqc2 vf08, 0x 20(a1) 2dac4c D8A90030 lqc2 vf09, 0x 30(a1) 2dac50 D8CA0000 lqc2 vf10, 0x 0(a2) 2dac54 4B8A02AC vsub.xy vf10, vf00, vf10 2dac58 4BEA31BC vmulax.xyzw ACC,vf06,vf10x 2dac5c 4BEA38BD vmadday.xyzw ACC,vf07,vf10y 2dac60 4A4A40BE vmaddaz.z ACC,vf08,vf10z 2dac64 4BE04B0B vmaddw.xyzw vf12, vf09, vf00w 2dac68 4BEC03BC vdiv Q, vf00w, vf12w 2dac6c 3C0C0038 lui t4, 0x0038 2dac70 258C0360 addiu t4,t4, 0x360 2dac74 D9840000 lqc2 vf04, 0x 0(t4) 2dac78 D9850010 lqc2 vf05, 0x 10(t4) 2dac7c 4B8A02AC vsub.xy vf10, vf00, vf10 2dac80 4BEA31BC vmulax.xyzw ACC,vf06,vf10x 2dac84 4BEA38BD vmadday.xyzw ACC,vf07,vf10y 2dac88 4A4A40BE vmaddaz.z ACC,vf08,vf10z 2dac8c 0000502D daddu t2, zero, zero 2dac90 4A0003BF vwaitq 2dac94 4BC0631C vmulq.xyz vf12,vf12,Q 2dac98 4BED633C vmove.xyzw, vf13, vf12 2dac9c 4BE04B0B vmaddw.xyzw vf12, vf09, vf00w 2daca0 48C08000 ctc2 zero, Status 2daca4 4BA4682C vsub.xyw vf00, vf13, vf04 2daca8 4BAD282C vsub.xyw vf00, vf05, vf13 2dacac 4A20035C vmulq.w vf13,vf00,Q 2dacb0 4BEC03BC vdiv Q, vf00w, vf12w 2dacb4 4A0002FF vnop 2dacb8 4A0002FF vnop 2dacbc 484D8000 cfc2 t5, Status 2dacc0 00000000 nop 2dacc4 31AD0080 andi t5,t5, 0x0080 2dacc8 014D5025 or t2,t2, t5 2daccc 000A5040 sll t2, t2, 0x01 2dacd0 4A0003BF vwaitq 2dacd4 4BC0631C vmulq.xyz vf12,vf12,Q 2dacd8 48C08000 ctc2 zero, Status 2dacdc 4BA4602C vsub.xyw vf00, vf12, vf04 2dace0 4BAC282C vsub.xyw vf00, vf05, vf12 2dace4 *4A20031C vmulq.w vf12,vf00,Q 2dace8 4A0002FF vnop 2dacec 4A0002FF vnop 2dacf0 4A0002FF vnop 2dacf4 =484D8000 cfc2 t5, Status 2dacf8 00000000 nop 2dacfc 31AD0080 andi t5,t5, 0x0080 2dad00 014D5025 or t2,t2, t5 2dad04 340D0180 ori t5,zero, 0x180 2dad08 11AA001B beq t5, t2, ->$0x002DAD78 2dad0c 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2da4d0 D8A60000 lqc2 vf06, 0x 0(a1) 2da4d4 D8A70010 lqc2 vf07, 0x 10(a1) 2da4d8 D8A80020 lqc2 vf08, 0x 20(a1) 2da4dc D8A90030 lqc2 vf09, 0x 30(a1) 2da4e0 D8CA0000 lqc2 vf10, 0x 0(a2) 2da4e4 4BEA31BC vmulax.xyzw ACC,vf06,vf10x 2da4e8 4BEA38BD vmadday.xyzw ACC,vf07,vf10y 2da4ec 4BEA40BE vmaddaz.xyzw ACC,vf08,vf10z 2da4f0 4BEA4ACB vmaddw.xyzw vf11, vf09, vf10w 2da4f4 4BEB03BC vdiv Q, vf00w, vf11w 2da4f8 4A0003BF vwaitq 2da4fc 4BC05ADC vmulq.xyz vf11,vf11,Q 2da500 4B8A597D vftoi4.xy vf10, vf11 2da504 4A6A597C vftoi0.zw vf10, vf11 2da508 48C08000 ctc2 zero, Status 2da50c 4BA4582C vsub.xyw vf00, vf11, vf04 2da510 *4BAB282C vsub.xyw vf00, vf05, vf11 2da514 F88A0000 sqc2 vf10, 0x 0(a0) 2da518 4A0002FF vnop 2da51c 4A0002FF vnop 2da520 4A0002FF vnop 2da524 =48428000 cfc2 v0, Status 2da528 00000000 nop 2da52c 30420080 andi v0,v0, 0x0080 2da530 000211C2 srl v0,v0, 0x07 2da534 03E00008 jr ->ra 2da538 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2da734 8C830000 lw v1, 0x 0(a0) 2da738 3C0C0038 lui t4, 0x0038 2da73c 258C0360 addiu t4,t4, 0x360 2da740 D9840000 lqc2 vf04, 0x 0(t4) 2da744 D9850010 lqc2 vf05, 0x 10(t4) 2da748 D8A60000 lqc2 vf06, 0x 0(a1) 2da74c D8A70010 lqc2 vf07, 0x 10(a1) 2da750 D8A80020 lqc2 vf08, 0x 20(a1) 2da754 D8A90030 lqc2 vf09, 0x 30(a1) 2da758 D8CA0000 lqc2 vf10, 0x 0(a2) 2da75c 4BEA31BC vmulax.xyzw ACC,vf06,vf10x 2da760 4BEA38BD vmadday.xyzw ACC,vf07,vf10y 2da764 4BEA40BE vmaddaz.xyzw ACC,vf08,vf10z 2da768 4BEA4B0B vmaddw.xyzw vf12, vf09, vf10w 2da76c 4BEC03BC vdiv Q, vf00w, vf12w 2da770 00094840 sll t1, t1, 0x01 2da774 D8EB0000 lqc2 vf11, 0x 0(a3) 2da778 33AC000F andi t4,sp, 0x000F 2da77c 218C0010 addi t4, t4, 0x0010 2da780 03AC6022 sub t4,sp, t4 2da784 4A0003BF vwaitq 2da788 4BC0631C vmulq.xyz vf12,vf12,Q 2da78c 4A4B632A vmul.z vf12, vf12, vf11 2da790 4B8A617D vftoi4.xy vf10, vf12 2da794 4A6A617C vftoi0.zw vf10, vf12 2da798 48C08000 ctc2 zero, Status 2da79c 4BA4602C vsub.xyw vf00, vf12, vf04 2da7a0 4BAC282C vsub.xyw vf00, vf05, vf12 2da7a4 *4A20031C vmulq.w vf12,vf00,Q 2da7a8 4A0002FF vnop 2da7ac 4A0002FF vnop 2da7b0 4A0002FF vnop 2da7b4 =484D8000 cfc2 t5, Status 2da7b8 00000000 nop 2da7bc 31AD0080 andi t5,t5, 0x0080 2da7c0 012D4825 or t1,t1, t5 2da7c4 4B8C5B1B vmulw.xy vf12,vf11,vf12w 2da7c8 F98C0000 sqc2 vf12, 0x 0(t4) 2da7cc DD8D0000 ld t5, 0x 0(t4) 2da7d0 FC6D0000 sd t5, 0x 0(v1) 2da7d4 640D0002 daddiu t5,zero, 0x0002 2da7d8 FC6D0008 sd t5, 0x 8(v1) 2da7dc 8D8D000C lw t5, 0x C(t4) 2da7e0 AC680010 sw t0, 0x 10(v1) 2da7e4 AC6D0014 sw t5, 0x 14(v1) 2da7e8 640D0001 daddiu t5,zero, 0x0001 2da7ec FC6D0018 sd t5, 0x 18(v1) 2da7f0 00096827 nor t5,zero, t1 2da7f4 31AD0380 andi t5,t5, 0x0380 2da7f8 640E0005 daddiu t6,zero, 0x0005 2da7fc 15A00002 bne t5, zero, ->$0x002DA808 2da800 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2e38b8 D8E80000 lqc2 vf08, 0x 0(a3) 2e38bc D8C40000 lqc2 vf04, 0x 0(a2) 2e38c0 D8C50010 lqc2 vf05, 0x 10(a2) 2e38c4 D8C60020 lqc2 vf06, 0x 20(a2) 2e38c8 D8C70030 lqc2 vf07, 0x 30(a2) 2e38cc D8890000 lqc2 vf09, 0x 0(a0) 2e38d0 D8AA0000 lqc2 vf10, 0x 0(a1) 2e38d4 D88B0000 lqc2 vf11, 0x 0(a0) 2e38d8 D8AC0000 lqc2 vf12, 0x 0(a1) 2e38dc 4BE821BC vmulax.xyzw ACC,vf04,vf08x 2e38e0 4BE828BD vmadday.xyzw ACC,vf05,vf08y 2e38e4 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z 2e38e8 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w 2e38ec 4BC84ADB vmulw.xyz vf11,vf09,vf08w 2e38f0 4BC8531B vmulw.xyz vf12,vf10,vf08w 2e38f4 4A0002FF vnop 2e38f8 4A0002FF vnop 2e38fc 48C08000 ctc2 zero, Status 2e3900 4BAB42EC vsub.xyw vf11, vf08, vf11 2e3904 *4BA8632C vsub.xyw vf12, vf12, vf08 2e3908 4A2B4B3C vmove.w, vf11, vf09 2e390c 4A2C533C vmove.w, vf12, vf10 2e3910 4A0002FF vnop 2e3914 20E70010 addi a3, a3, 0x0010 2e3918 D8E80000 lqc2 vf08, 0x 0(a3) 2e391c 2108FFFF addi t0, t0, 0xFFFF 2e3920 =48428000 cfc2 v0, Status 2e3924 304200C0 andi v0,v0, 0x00C0 2e3928 10400004 beq v0, zero, ->$0x002E393C 2e392c 00000000 nop Possible old value used in COP2 code. If the game is broken, please report to ** removed URL ** 2e38dc 4BE821BC vmulax.xyzw ACC,vf04,vf08x 2e38e0 4BE828BD vmadday.xyzw ACC,vf05,vf08y 2e38e4 4BE830BE vmaddaz.xyzw ACC,vf06,vf08z 2e38e8 4BE83A0B vmaddw.xyzw vf08, vf07, vf08w 2e38ec 4BC84ADB vmulw.xyz vf11,vf09,vf08w 2e38f0 4BC8531B vmulw.xyz vf12,vf10,vf08w 2e38f4 4A0002FF vnop 2e38f8 4A0002FF vnop 2e38fc 48C08000 ctc2 zero, Status 2e3900 4BAB42EC vsub.xyw vf11, vf08, vf11 2e3904 *4BA8632C vsub.xyw vf12, vf12, vf08 2e3908 4A2B4B3C vmove.w, vf11, vf09 2e390c 4A2C533C vmove.w, vf12, vf10 2e3910 4A0002FF vnop 2e3914 20E70010 addi a3, a3, 0x0010 2e3918 D8E80000 lqc2 vf08, 0x 0(a3) 2e391c 2108FFFF addi t0, t0, 0xFFFF 2e3920 =48428000 cfc2 v0, Status 2e3924 304200C0 andi v0,v0, 0x00C0 2e3928 10400004 beq v0, zero, ->$0x002E393C 2e392c 00000000 nop Vertex Trace: float overflow detected ! min 3.402823e+38 max 3.402823e+38 Snapshot taken Snapshot taken Snapshot taken Snapshot taken Snapshot taken

f00tf00t avatar Mar 31 '22 21:03 f00tf00t

Still an issue in latest 1.7.3833

StillPlay2 avatar Jan 01 '23 17:01 StillPlay2

how is this on latest nightly ?

Mrlinkwii avatar May 12 '23 23:05 Mrlinkwii

Its part of meta https://github.com/PCSX2/pcsx2/issues/5137 , so nothing changed. Patches are available on forum as a workaround.

Btw. This affect many more effects than D Dark bomb. Mostly in "EX" special moves.

Goatman13 avatar May 13 '23 05:05 Goatman13

Fixed as of 1.7.5767:

https://github.com/PCSX2/pcsx2/assets/116039192/8a491492-0a62-416c-9b89-680cf03cb12a

StillPlay2 avatar May 01 '24 22:05 StillPlay2

Thanks for the update :)

Mrlinkwii avatar May 01 '24 22:05 Mrlinkwii