[Feature Request]: Potential new hotkeys
Description
Central location for requesting new hotkeys.
Reason
Easier for tracking or for sharing more ideas.
Examples
- [x] Soft Reset (https://github.com/PCSX2/pcsx2/issues/4770) (Like the DS for Pokemon games where you do a combination)
- [x] Turbo Hold (https://github.com/PCSX2/pcsx2/issues/5538) (instead of only a toggle)
- [ ] Swap-Disc/Booting/Browsing for a game
- [ ] Hardware Renderer swap (already has F9 for software renderer swap)
- [ ] Blending accuracy (to quickly see comparison and see what fits best but probably basic for most)
- [ ] ReShade / Forum Shader or just shaders in general (used to be the Home button)
- [ ] Enabling cheats/patches (useful if you don't want/have Keyboard and mouse)
- [x] Texture replacements button (https://github.com/PCSX2/pcsx2/issues/5843)
- [x] Pause button (At the moment it's hardcoded to Escape)
- [ ] Debugger hotkeys (Perhaps less interesting but an idea nonetheless)
- [x] OSD hotkeys
- [ ] Any hotkey in use but not exposed in the GUI
- [ ] Any other hotkey I can't come up with at the moment (Even for how nitpicky they could be)
There's already a hotkey for Deinterlacing (F5), or am I missing something?
Seemingly my brain. 😭
A hotkey to load texture would be very useful !
Hotkey for Increase / Decrease internal resolution
Hotkey for Increase / Decrease internal resolution
Already implemented and working.
Awesome, please excuse me for being totally stupid: 1. which version is this in and 2: how do I do that?
It's the upcoming Qt GUI. It's still a work in progress.
Volume: Inc/dec/mute
Using a PS5 controller and wanting to bind the PlayStation logo to exit the emulator back to the front end I am setting up but no luck.
A hotkey for toggling the osd on/off with the settings we already have enabled. :)
Can we please have a hotkey for Reload Cheats/Patches button? I use it quite often to apply pnach changes and it's annoying having to navigate to menus all the time.
Yes, that would help a lot. I’ve made two tools for two different PS2 games, both of which rely primarily on PNACH files. I designed them to be simple and fast to use, but always looking for that reload option kind of kills the fun.