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[BUG] Persona 3 FES - Broken Minimap

Open PawTM opened this issue 4 years ago • 7 comments

Describe the bug In Persona 3 FES, the individual parts of the Dungeon minimap get misaligned from each other. grafik

To Reproduce Go into any ingame Dungeon, e.g. Tartarus, and uncover part of the minimap.

Expected behavior On a PS2, the individual parts are aligned. grafik

GS Settings This issue happens on any resolution etc. , even SW Mode (Broken even worse) and Native, but can be fixed by setting the Texture Offset Upscaling Hack to 500|500.

System Info (please complete the following information):

  • PCSX2 Revision: 1.7 dev-817
  • OS: Windows 10
  • CPU: i5-8400
  • GPU: GTX 1060

Logs and Dumps P3FES-GSDump.zip

PawTM avatar Dec 31 '20 14:12 PawTM

This is still happening on the latest versions of the emulator, for whatever that's worth.

LOuroboros avatar Jun 27 '22 21:06 LOuroboros

Even on software mode?

F0bes avatar Jun 27 '22 21:06 F0bes

yeah I think this is one of those jank games (like Dark Cloud 2) where how it handles sprites needs to be precise.

refractionpcsx2 avatar Jun 27 '22 21:06 refractionpcsx2

Even on software mode?

Yup.

pcsx2-qtx64_20220627_2026251

EDIT: Disabling Edge Anti-Aliasing and Mipmapping and then resetting the game makes no difference.

LOuroboros avatar Jun 27 '22 23:06 LOuroboros

Same results here using v1.7.3069. Setting the Texture Offset Upscaling hack to 500x500 fixes it, as previously mentioned. But the issue remains if you use the software renderer.

gs_20220711011821_Shin Megami Tensei - Persona 3 FES_SLUS-21621

gs_20220711232542_Shin Megami Tensei - Persona 3 FES_SLUS-21621

KawaiiDinosaur avatar Jul 12 '22 03:07 KawaiiDinosaur

The minimap is due to how the STQ coordinates are handled for the textures for the minimap squares, I have noted it her https://github.com/PCSX2/pcsx2/pull/6553#issuecomment-1173177908

I could fix it, but I don't think the fix for just that is necessarily right, since Manhunt has a similar issue, but it's handled slightly differently due to precision issues, so we need to get that right.

refractionpcsx2 avatar Jul 12 '22 09:07 refractionpcsx2

this is fixed on SW renderer as of v1.7.5236 image

Mrlinkwii avatar Nov 26 '23 16:11 Mrlinkwii