pcsx2
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[BUG]: DX/Metal not supporting provoking vertex last
Describe the Bug
Directx 11/12 and Metal expect the first vertex to be provoked instead of last causing graphical issues in some games.
Reproduction Steps
Run either of these dumps and notice the problems that appear under DX11/12 and Metal.
Expected Behavior
The games to function correctly under aforementioned renderers.
PCSX2 Revision
v2.3.411
Operating System
Windows 10 (64bit)
If Linux - Specify Distro
No response
Logs & Dumps
No response