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Savestates: Warn on savestate load and saves without mcd activity
Description of Changes
When the user tries to save or load a state where there hasn't been any memory card activity for ~1 hour, show an OSD warning mentioning the fact that savestates should not be used in place of memory card saves.
Rationale behind Changes
This will hopefully reduce the number of people who rely on savestates and end up in situations where their game can no longer save to memory card.
Suggested Testing Steps
Go in to a game, save to memory card, wait an hour or so, save a state. It should show an OSD warning. Load the same state, it should show an OSD warning. Save to memory card again, save a state immediately. The warning should not show up. Load the same state, it should not show an OSD warning.